Sosialisasi Penerapan Pembelajaran Interaktif Melaui Pendekatan Deep Learning di SMA Swasta Nurul Ilmi Padangsidempuan Tahun Pelajaran 2024-2025

  • Elnila Caniago Universitas Graha Nusantara
  • Fita Delia Gultom Universitas Graha Nusantara
Keywords: deep learning curriculum, learning games, Nurul Ilmi High School.

Abstract

Developing learning requires innovative development, particularly in implementing interactive learning. Teachers need new innovations to advance learning in line with the demands of developments in the world of education, which direct learning that is more relevant to curriculum changes. The curriculum program shares the same goal as teachers and schools: to promote more active and creative learning. The curriculum program transitions from one curriculum to a new one, providing a new learning change in teachers' teaching methods in the classroom.The curriculum program with deep learning provides teachers with a perspective not only on teaching but also on providing active and enjoyable learning, with a change from the previous program. Teachers are given the freedom to find creative ideas in developing learning, with several solutions, one of which is the inclusion of games in learning. The community service outreach program conducted at Nurul Ilmi Private High School, Padangsidempuan, can assist teachers and students in developing interactive learning through learning games in the 2025-2026 academic year

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Published
2025-12-19